|Hit Points: 1|
|Method of attack: Close Combat, Surprise Attack, Leaping|
|First Seen: Undead Level|
Similarly to the Lizardman, the danger with Draugr is not in its attacks, but the sheer volume of Draugr the player has to deal with. Draugr will spawn infinitely so long as the player stays within a certain area, hampering progress but also presenting a greater threat in force.
Apart from its slow lurch, the main attack of the Draugr is to spontaneously sever its upper body and lunge at the player. The attack occurs a short time after the player has come within close distance of the Draugr, and can come as a surprise to players when first encountered. One method of forcing the Draugr into using the attack is to attack its lower body, at which point it will use its left-over torso immediately; however to truly and safely defeat the Draugr the player must strike them, with either spear or sword, at standing height (or overhead if using a jumping attack).
- The term 'Draugr' is the Norse term for ghost or spirit, but is often applied in reference to the undead